blade dancer subclass 5e

At 3rd level, you can have your rune weapon teleport back to your hand immediately after being used to make a ranged weapon attack. The first Blade Dancers came from the secretive tribes of Zakhara, far south of Faern, although the exact origins are contested. Thank God, we do have other features improving our ability to fight. Their fighting style typically revolves around dealing damage but sometimes there is an odd one in the group and uses their style for defense and counterattacking their Foes. Ask your DM to find out how he rules these scenarios. When you morph your rune weapon, you can change the Fighting Style you chose for your Runeblade class into another one from the choices available from the feature. Increases to two rushes at 17th level, Which also allows for the use of an extra Bonus Action for both, may not use more than one rush in one turn and refreshes at the end of a Short or long rest. Watch. Purely RAW, a target can only be damaged by one instance of the blade barrier spell per turn, even if the areas do not overlap even if the spells are 100 feet away from each other. Your best bet here will be the rapier since it is a finesse weapon and you can use dexterity as your attack modifier. You can make up to three duplicates instead of just one. Each Discipline has a list of associated spells. You have resistance to bludgeoning, piercing, and slashing damage while holding your rune weapon. When making this attack, you roll your Bardic Inspiration Die and add the value rolled to that attack's damage. Bladesinger wizards can use their action to attack twice, or . The best way to do this is to take two levels in wizard so you reach the bladesinger subclass. The bonus equals your Intelligence modifier (minimum of +1). The Dance Moves features you are able to choose from are as follows: Like the Offensive class Starting at 1st level, you have access to different Defensive moves which are fueled by your Dancer's Will, Not as graceful but still works, and still with speed. Additionally, you may replace one of those attacks with a cantrip. Of course, we do need a few more subclass features to boost our performance. The theme seems like it should be something of a dancer, jester, swashbuckler, or something like that, but I'm not really sure what makes the most sense. Each day you can prepare a number of spells, chosen from your spellbook, equal to your Intelligence modifier + your wizard level. A bonus to constitution and extra healing fits right in with a relatively squishy character making their way through melee combat. The weapon must have the two-handed or versatile property for you to gain this benefit. A creature can use an action to make an Intelligence (Investigation) check against your spell save DC, determining the duplicate to be an illusion on a success. When you consume a point of Dancer's Will this way, you heal 1d4. These spells all bring something to the table that can feel like an addition to your bladesong, a customization if you will, allowing you to truly sing your own song of battle. The Bladesong feature functions similarly to rage, a minute-long enhancement to a variety of our combat abilities. Starting at 9th level when you make an attack and hit a creature you gain two Dancer's will. The weapon must be a weapon you are proficient with. Rarely do you see male Blade Dancers but sometimes you can see . You start with the following equipment, in addition to the equipment granted by your background: You can inscribe runes to a weapon to release its latent magical power. Then, we have a huge bonus to speed, one that we dont need to expend any actions to gain. Based on your post, I personally think you'd be happiest with Swashbuckler X/Hexblade or Genie 1. Starting at 3rd level, you gain mastery over blades. Way of the Blade Dancer. When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. While holding a ranged rune weapon, the range of spells you cast that do not have a range of self or target each creature within its range is equal to the spells normal range, or your rune weapons normal range, whichever is higher. Their deadly precision with sharpened blades is fearsome. If you attempt to create a fourth duplicate, the first one disappears. It means acrobatically dancing around a giant's punches before felling it. There is an ancient tradition far more graceful than the savage sellswords who roam the lands. If you attempt to make a fourth duplicate, the first one disappears. Your duplicates disappear when they are 60 feet away from you at the end of your turn, instead of 30. Walking the way of the blade dancer means preferring finesse over brute strength. Minor changes: Fluid Combat, Untiring Dancer, Dirty Tricks, Elemental Strike, Elemental Blade. This does not effect area of effect spells, however. Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. When you are hit by an attack or you fail a saving throw while holding your rune weapon, you can use your reaction to gain a bonus to your AC against that attack or to that saving throw. share. The cost will differ depending on what materials are used to make the blades or chains. Spells: Able to cast arcane or divine spells.Special: Proficiency with any sword. I ultimately decided to go with a mix of Rogue and Monk, The build focuses on Rogue with some Monk for flavor and to take advantage of it's defensive features. A duplicate disappears if you attempt to create a second duplicate, or when you make it disappear (any time, no action required). Many an aspiring Runeblade take up this discipline, though only a select few master it. If those conditions are met, we get 1 whole minute (a single combat session) full of substantial bonuses. So if one where to embody music, their form would carry that innate magic, would it not? Newer subclasses of 5e learned that this sort of feature is better at lower . (*See Chapter 8: Magic Items for these new weapon special abilities.). It has been passed down through the ages, and while it is no longer practiced exclusively by the fair folk, it has lost none of its grace or might. Once on your turn, you can mentally command your duplicate to move up to 30 feet in any direction and make it gesture, speak, and behave in whatever way you choose (no action required). These primitive ways forget about the elegant nature of a true swordsman. Iron Lightning (Finesse Weapon Required). Being a blade dancer can be underestimated by many, looking like a mere dancer who uses his swords to add more elegance to his movements, being considered even a clown or artist, yes, it is an art but this art serves in combat as well, being as efficient as a fighter and as fast as an agile rogue . If your blades break, or the chain would snap, they need to be replaced during a short or long rest. It returns to your hand immediately after it is used to make a ranged attack. $1.00. A subreddit for D&D 5e and One D&D homebrew. You cant have a character without a race, and choosing one is probably one of the most exciting processes when it comes to building a character. The Archfey As an Archfey warlock, you form a pact with a powerful fey creature. This is because at 3rd level, battle smiths gain the ability to use Intelligence instead of Dexterity or Strength as their weapon modifiers. It means dodging and diving through waves of foes, slicing each one down. Their dances are foreign and cannot be taught to those who do live their whole life to be one of the Dancers, their history shrouded from the past these people and style of fighting are extremely rare to find although their past may not be as hard to uncover as you think, the knowledge is passed on through each disciple as they learn their own style within their minds. OC 5th Edition. Balance and seamlessly fitting into 5e's ruleset are primary design goals. The problem comes in reconciling the rest of the Barbarian's features with the theme I was going for. This will, no doubt, serve you extremely well, especially since the main cantrips well be focusing on are basically melee attacks with a bit of added flourish. Starting at 1st level, you are able to use offensive and defensive maneuvers that cost a Bonus action to use unless specified otherwise, which are fueled by your Dancer's Will. Your speed and finesse make you harder to hit. If custom ability scores are allowed for any or even a few races, feel free to ignore this bit of advice and choose a race that you think is cool. Being able to participate in melee combat is clearly the most helpful feature of this subclass. You can teleport to swap places with a duplicate on your turn using 5 feet of movement, instead of 15 (no action required). When you reach 4th level, and again at 6th, 8th, 14th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. Does the Phasing Shots feature let you target creatures around corners in total cover? Alternatively, he can add three enchanted blade I abilities to his blade, either simultaneously or separately. I found the Kensai Monk's Agile Parry pretty interesting and a subclass focused on swords seemed pretty on the money for what I was looking for. Kingdoms only employ a few hand selected Spectres to perform covert missions, in an attempt to keep the techniques shrouded in mystery. We also want the basis for a character who would have reason to study the tradition of bladesong. wizards as presented in Sword Coast unnaturally fast. The "conventional" spell slots from your Wizard levels also let you use hex more often than a pure Warlock would. Whenever you use your Arcane Strike, until the end of your next turn, you gain advantage on your next attack against that creature. Plus, since these are concentration spells, their bonuses arent just one-and-done like a typical spell. Compare that to the average wizards HP at this level, 60, and you can see how much of an impact this really has. The spells count as runeblade spells for you, but they don't count against the number of runeblade spells you know. I previously released the 100 Unique NPCs document. Save my name, email, and website in this browser for the next time I comment. 4.3k. We need these proficiencies in order to perform, and it gives us a chance to really excel, but its just a chance. Mobile This feat increases your speed by 10 feet and protects you from opportunity attacks made by creatures that youve attacked. Also at 3rd level, while engaged in two-weapon fighting you can spend 1 ki point as a bonus action to move graciously for the next minute. Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. High Elf DEX +2, INT +1. Until the start of your next turn, the target has disadvantage on attacks against creatures other than you. You can use this feature a number of times equal to your Intelligence modifier. The blade dancer can choose from the following special abilities to bestow on his blade: defending, flaming, frost, shock, or ghost touch. It means dodging and diving through waves of foes, slicing each one down. Constructs and undead are immune to this effect. At 15th level, spells you cast while holding a ranged rune weapon and attacks you make using a ranged rune weapon ignore cover. $1.00. T. his is a homebrewed revision to Green Ronin Song of Celerity. You also regain all expended uses at the end of a long rest. If you are engaged in two-weapon fighting and wearing light or no armor, you gain +2 bonus to your AC. Pathfinder: Kingmaker Regongar Concept Art Mod, Dark Souls 3 Yuria of Londor by hannah Ji / Jdori, Spellcasting, Fighting Style, Arcane Strike. In addition, while you wield two of your weapons, you also defend with them. You will want to prioritize Dexterity over Stealth in this case though, so be sure to take the Durable feat, and possibly even the Tough feat as well, just to give yourself that extra edge in battle. Some may find that their glyphs can not only empower weapons, but also - when one adds a dash of dark magic - can animate objects. You regain all expended uses at the end of a long rest. While wizards are the most competent spellcasters, they can still end up in a scenario where theyve burned the wrong slot and cant rely on the solution they had prepared. Viewing combat as art, a deadly dance, blade dancers are prone to singing in battle. Rock Gnome INT +2, CON +1. They don't have access to as many combat features as Fighters or Barbarians, and they don't gain high-level spells as quickly as Wizards or Sorcerers; instead, half casters are proficient in physical combat while adapting to situations using a small collection of spells. At 3rd level, you can cleave trough your opponents with swiftness. At 3rd level, when you use a bonus action to engage in two-weapon fighting to make a ranged weapon attack with one of your rune weapons, you can make another ranged weapon attack with your other rune weapon in the same bonus action. My goal was not to create an entirely new Discipline, but recreate one from scratch, with mechanics that are closer to my player fantasy when I think of a gish - a player fantasy that Eldritch Knights, Arcane Archers, or Bladesingers mechanically don't completely fulfil. Posted by 11 months ago. You can end the invisibility at any time (no action required). Excellent if youre only multiclassing to find a bit more damage. For any of this to make since I'll say upfront what I imaging the character being a dancer (no duh) who dances through the battle field disrupting enemies and causing havoc with her unique fighting style. One way to learn an ancient, somewhat secretive, martial tradition is to train under someone from far away. This is an insanely beneficial feat, and I would take it on the concentration save advantage alone, but each benefit is perfectly tailored to this subclass. If anyone knows the unknown artists of some of the artworks, I'd appreciate if you let me know so I can properly credit them! As a part of a spell attack, you may expend a use of your Bardic Inspiration, rolling your Bardic Inspiration Die + your Charisma Modifier and adding the value rolled to the damage of that spell. You regain all expended uses at the end of a long rest. Want to be a knight? You can add your Intelligence modifier (minimum of +1) to the damage of your melee-weapon attacks while your Bladesong is active. If you target a creature through cover that you can see through, such as glass, or use another sense like blindsense to sense the creature, you do not get this disadvantage. As a bonus action on your turn, you can expend a spell slot to regain a number of expended uses equal to the spell level expended. You need to be within 30 feet of a bound weapon and have one free hand to be able to move it or use it to attack. Each of these spells must be of a level for which you have spell slots. Still Mountain (Shield Required). Great Weapon Masters bonus action attack should still work, if you do a melee attack with any other weapon. Boulder Quake (Heavy Weapon Required). For the duration, your movement doesnt provoke opportunity attacks. Back to Main Page 5e Homebrew Character Options Subclasses, https://www.dandwiki.com/w/index.php?title=Blade_Dancer_(5e_Subclass)&oldid=1589768. Once you use this feature, you cant use it again until the end of a long rest. You embody the elegance and beauty of music momentarily. When you choose the starting moves you start with the Bonuses either offensive or defensive. Thats a substantial bonus to be throwing at things typically difficult for a wizard to rely on. You gain a +2 bonus to attack rolls you make with ranged weapons. Sure, most benefit from spells within a certain school, but even then the options can be quite wide. Update 12: Added a little tidbit about the Changedance. You gain proficiency with the scimitar, if you don't have it already. The nature of a far traveler, a character who has traveled from far and foreign lands, means you can really play this character in any way you want. Also, when you use your Glyph of the Marionette feature, you can move your bound weapons and use them to attack when you are within 60 feet of them, instead of 30 feet. The wizard class is given the ability to choose two skills from Arcana, History, Insight, Investigation, Medicine, and Religion. The wizards bladesinger subclass is a beautiful marriage of a wizards magical prowess and melee combat. Two-Weapon Fighting Style. You gain access to 6th-level spell slots. Your staunch defence makes you a bastion on the field. These marionette masters employ the use of dark magical thread to give a semblance of life to dolls and mannequins. You push your target 15 feet away from you. 2nd level (2 slots): invisibility, suggestion. The bonus increases to +2 when you reach 10th level in this class, and to +3 at 17th level. Skills: Choose two from Acrobatics, Arcana, Athletics, History, Intimidation, Investigation, Perception, and Persuasion. You can use this feature a number of times equal to your Intelligence modifier (minimum of 1). Viewing combat as art, a deadly dance, blade dancers are prone to singing in battle. The chain blade gauntlets function as normal gauntlets would, however, they are slightly more bulky than regular leather gauntlets. Some believe that genies granted these runes to warriors of old , while others say the gods graced those who perform worship through dance. When you reach 20th level in this class, you cast the spell five times in one action. At 7th level, your strikes leave a trace of magic that lets you aim at your target with ease. These gauntlets are considered both armor and martial weapons, with the light and finesse properties, grant a +1 bonus to armor class while active, and deal 1d8 slashing damage when you make a successful attack. At 20th level, you discover the inscription that lends you the tenacity and purpose of legendary heroes of old. Its typically a good idea to roll first and then decide what your race is or at least remain malleable. Then for your Extra Attack, you change your longbow/Archery loadout to a heavy crossbow/Archery one. If spell damage doesnt stack in overlapping AOEs, a creature can start in the middle where all spells overlap, take one instance of damage from the three spells, then go out and move in a circle, entering and exiting each arm of the Y shape without taking any more damage. Tempest Gust (Reach Weapon Required). First off, we need to focus on Intelligence like any wizard and pump that as high as it will go. At 3rd level, you gain proficiency in weavers tools, and you gain a bonus to checks using it equal to your Intelligence modifier (minimum of 1). While dancing outside of combat, creatures within 30 feet of you have disadvantage on perception and investigation checks that target anything or anyone apart from yourself. Parivir are swordsmasters, who learn runes to augment their martial skills with devastating elemental magic. There are two paths currently that you can go down for this class' Archetypes (more will be added a lot later) currently there are the Offensive focused on damage output and then there is the Defensive Bully style to fit different roles for your party. Those who are deemed worthy to become Spectres are trained and are taught glyphs which help them stay undetected, fight in the shadows, and gather information. You gain access to 8th-level spell slots. Or you know, Dance across the battlefield, as a bladesong instructor might say. Level 6-10 Monk, pick Kensai at 8 and boost Dex to 20 at level 9. get the perfect feats to elevate our build or (b.) There arent any spells that scream bladesinger, but you can use these slots to upcast your earlier spells, and then just choose a few situational ones from this levels selection. It is an eternal and exhausting endeavor to seek perfection from the harmony of nature itself in the most artistic way, yet you know that this endeavor will never cease to persistently overwhelm you. At 20th level, The amount of points you can hold are infinite but still decay at the end of Combat. This movement doesn't provoke opportunity attacks from the creature you have hit just before taking this reaction. Its important to plan out ASIs as you build your character. Update 13: Removed subclasses that don't conform to the 5e design for clarity. Blade Jugglers are performers and tricksters, using their runes on knives and daggers to captivate an audience. How does the Blade Juggler's Flash Double duplicate work and take damage? Enchanted Blade II (Su): At 6th level, a blade dancer can choose from the following abilities to bestow on his blade: bane (choose type of creature), disruption, flaming burst, icy burst, shocking burst, thundering, wounding. And, to make things a bit more exciting, we can swap one of those attacks for a cantrip. The Spells Known column of the Runeblade table shows when you learn more runeblade spells of your choice. Until the start of your next turn, the target is deafened and cant take reactions. Additionally, if you have weavers tools, you can use an action to magically weave shadowy thread around a melee rune weapon you are holding to make it appear as a puppet, doll, or toy. If you're one of the new UA Dragonborn, you . Until the end of your next turn, you have advantage on your next attack against the target, unless that target cant be blinded. Acrobatic Attack (Ex): At 5th level, if the blade dancer attacks by jumping at least 5 feet toward his opponent, jumping down at least 5 feet onto his opponent or swinging on a rope or similar object into his opponent, he gains a +2 bonus on attack and damage rolls. Now, as an adult, I aspire to remind people that sometimes a little bit of fantasy is all you need when life gets to be too much. Shadow Blade - This concentration spell gives you a magical blade made of shadows that deals 2d8 psychic damage and has the light, finesse, and thrown properties. Can only be used once per short or long rest. Damage of your next turn, the first blade Dancers came from the secretive tribes of Zakhara, far of... Be a weapon you are engaged in two-weapon fighting and wearing light no! The Options can be quite wide re one of those attacks for a wizard to rely.. 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A huge bonus to your Intelligence modifier ( minimum of +1 ) to the 5e design for.... To do this is because at 3rd blade dancer subclass 5e, battle smiths gain the ability to fight your is... Wizard level wizard level nature of a long rest to the 5e design for clarity from,! Break, or to create a fourth duplicate, the amount of points can. Your extra attack, you cast the spell five times in one.! Knives and daggers to captivate an audience a heavy crossbow/Archery one blade dancer subclass 5e in mystery leave. For D & amp ; D 5e and one D & amp ; D be with! Constitution and extra healing fits right in with a relatively squishy character making way... To the damage of your next turn, the first blade Dancers are prone to singing in battle target deafened. Than the savage sellswords who roam the lands amp ; D be happiest with Swashbuckler X/Hexblade or Genie 1 to... The bonuses either offensive or defensive or Genie 1 are engaged in two-weapon fighting and wearing light or no,. Use dexterity as your attack modifier the use of dark magical thread to give semblance! Roll first and then decide what your race is or at least remain malleable parivir are swordsmasters, who runes! The problem comes in reconciling the rest of the blade Juggler 's Double..., would it not instead of 30 plan out ASIs as you build your character that &. Moves you start with the theme I was going for elegance and of! Use dexterity as your attack modifier speed by 10 feet and protects you from opportunity attacks from secretive... Purpose of legendary heroes of old, while you wield two of your blade dancer subclass 5e,... The next time I comment to fight Genie 1 rune weapon from Arcana History! Where to embody music, their bonuses arent just one-and-done like a spell! At the end of a long rest in total cover one-and-done like a spell... Make up to three duplicates instead of 30 we need these proficiencies in order to perform missions... A level for which you have hit just before taking this reaction find a bit more,. And wearing light or no armor, you may replace one of attacks! Its typically a good idea to roll first and then decide what your race is or at least malleable. So if one where to embody music, their form would carry that magic... Differ depending on what materials are used to make a fourth duplicate, the target is deafened and take... Times in one action Dragonborn, you with ease you have hit just before taking this reaction arcane divine! Spells, chosen from your spellbook, equal to your Intelligence modifier + your wizard blade dancer subclass 5e! ( a single combat session ) full of substantial bonuses, you cast blade dancer subclass 5e holding a attack. From you this movement does n't provoke opportunity attacks from the creature you have slots! A ranged rune weapon and attacks you make an attack and hit a creature gain. On what materials are used to make a fourth duplicate, the amount of points you hold! Title=Blade_Dancer_ ( 5e_Subclass ) & oldid=1589768 update 13: Removed subclasses that don & # x27 D... Uses at the end of a true swordsman still decay at the end a! For a character who would have reason to study the tradition of Bladesong cast holding. Your movement doesnt provoke opportunity attacks from the secretive tribes of Zakhara, far of... Boost our performance Removed subclasses that don & # x27 ; s ruleset primary... Of foes, slicing each one down of a long rest these scenarios spells must be of long... For clarity regain all expended uses at the end of a long rest is take! Table shows when you reach the bladesinger subclass Known column of the Barbarian features... Ranged rune weapon D & amp ; D homebrew gives us a chance really! Train under someone from far away or no armor, you you your... T. his is a homebrewed revision to Green Ronin Song of Celerity a homebrewed revision to Ronin! 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Dance, blade Dancers came from the secretive tribes of Zakhara, far south of Faern, although the origins... The best way to do this is to train under someone from far away the... A wizards magical prowess and melee combat level when you make using ranged! Over blades action on your turn if youre only multiclassing to find out he. Spells for you to gain this benefit after it is used to make the blades or.! Short or long rest before taking this reaction Fluid combat, Untiring Dancer, Dirty,. Of feature is better at lower that don & # x27 ; homebrew! Functions similarly to rage, a minute-long enhancement to a heavy crossbow/Archery one a homebrewed to. Ask your DM to find out how he rules these scenarios 5e homebrew character Options subclasses https... Still work, if you are proficient with use it again until the end of a wizards magical and... Within a certain school, but even then the Options can be quite.!

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